Definitions
1.
__________________ - Non-object types.
2.
__________________ - A flag that will stop program execution
during debugging.
3.
__________________ - Calling a method defined within the
class from a constructor or method defined within the same class.
4.
__________________ - (%): used to obtain the remainder of
division.
5.
__________________ - Dividing an object into well-defined
components.
6.
__________________ - The name of the object used in an internal
method. Needed when a name is overloaded (same name used simultaneously in
different ways).
7.
__________________ - Calling a method defined within a
different class. The dotted object is used.
8.
__________________ - Define Boolean operations.
9.
__________________ - Executing a single statement.
10.
__________________ - Ignores details of object
implementation, concerned only with object use.
11.
__________________ - Shows the objects and dynamic
relationships between them.
12.
__________________ - Tool for examining a program state
(variables and field values) and statements as it executes.
13.
__________________ - When more than one constructor (or
method) has the same name.
14.
__________________ - Operate on Boolean (true or false) to
produce a Boolean result.
15.
__________________ - Shows the classes and static
relationships between them.
16.
__________________ - ( / ): used to obtain the quotient of
division.
Abstraction
Division operator Truth tables Logic operators
Modularization
Overloading Single Stepping Breakpoint
Class
diagram Internal
method call this Primitive type
Object
diagram External Method call Modulo
operator Debugger
Identify the type of method call for
each of the following:
|
public
class NumberDisplay private int
limit; Constructor and methods omitted } |
|
|
public class ClockDisplay private NumberDisplay
hours; Constructor and methods omitted } |
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WS3 – Answers
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