Game Rule Information
Alignment: CE,
NE
Race: Human,
Half-Elf, Elf, Halfling, Gnome, Dwarf, Half-Orc, Drow, Aboleth, Kuo-Toa,
others
Hit Die: d8
Multiclass: Not
required. Adept, Barbarian, Commoner, Fighter, Monk, Rogue, Sorcerer,
Warrior, Wizard most common.
Spheres: All, Astral, Chaos, Dinination, Fire, Earth, Air, Water, Madness,
Destruction, Necromancy, Time, Charm*, Guardian*
Class Skills
Concentration
(Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (arcana, religion)
(Int), Profession (Wis), Scry (Int), Sense Motive (Wis), Speak Language,
and Spellcraft (Int).
Skill Points at
1st Level: (2 + Int modifier) * 4.
Skill Points at
Each Additional Level: 2 + Int modifier.
Priesthood Information
Portfolio: Eternal Darkness, Decay, Malign Knowlede,
Entropy, and Insanity.
Symbol: Obex or Spiral
of Decay.
Sex: Any
Color: Black and purple.
Vestments: Deep purple hooded robes bearing the symbol
of Tharizdun.
Holy Days: Unknown.
Places of Worship: Secret subterranean temples of
cold, darkness, and insanity.
Services: Bizarre chanting, the playing of haunting
melodies on woodwinds. Sacrifices of living beings are quite common.
Duties: To free Tharizdun
Animal: None
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Class Features
All of the following
are class features of the priest of Tharizdun.
Armor and Weapon Proficiency: All simple weapons, all types of armor, all shields.
Spells: A priest of Tharizdun casts divine spells. The DC for a saving throw against a priest of Tharizdun’s spell is 10 + the spell’s level + the priest’s Wisdom modifier.
Deity: A priest of Tharizdun devotes himself exclusively to Tharizdun, the Dark God of Eternal Darkness, Decay, Malign Knowlede, Entropy, and Insanity.
Turn Undead: Priests of Tharizdun can command undead. A priest of Tharizdun may also take the Extra Turning Feat.
Bonus Languages: In addition to bonus languages available by race, a priest of Tharizdun may also choose Celestial, Abyssal, and Infernal.
| Zero Level Detect Good Detect Magic Guidance Inflict Minor Wounds Read Magic Resistance Virtue First Level Second Level |
Third Level Animate Dead Blindness/Deafness Contagion Deeper Darkness Inflict Critical Wounds Magic Circle Against Good Summon Monster III Fourth Level Fifth Level |
Sixth Level Create Undead Harm Summon Monster VI Seventh Level Eighth Level Ninth Level |