NNNBASTARD GREYHAWK TIMELINENNN

     An account of the exploits of the Flamebringers, the Questriders, and the Company of the Raven, as well as a historical account of events in the Flanaess. An AD&D campaign set in the World of Greyhawk.  All dates in red and by the Common Year (CY) reckoning. Map locations (using the Darlene map from the 1980 folio and 1983 boxed set), module codes, references, and adventure sources, as well as information not known to the characters at the time of the entry, appear in [brackets].  Monsters are listed under their proper (D&D) names, even though the characters may not know the proper terminology at the time of the encounter, to save space. Spells and most magic items, as well as names of ships and books, are noted in italics. If an NPC’s race is not mentioned, he/she is assumed to be human.  Weather conditions are noted on days where precipitation occurs. If an illustration for an NPC, item, or place exists, it is shown in {wavy brackets} in purple. Original DM - Brad Faith (1983-1985 CY).  Current DM and creator of this time line - Rob Vest (1985 to present). Two works that I've found extremely helpful in compiling this are Steve Wilson's GreyChrondex and Taras Guarhoth's Timeline of Aerdi Grand Princes and Overkings.
 

 YEAR
EVENT
SOURCE
Prehistory
Great war between the Wind Dukes of Aaqa and the Queen of Chaos. Rod of Law created by the seven Wandering Dukes. The Wind Dukes Icosiol and Zosiel slain by Miska the Wolf-Spider on the volcanic fields of Pesh. Miska the Wolf-Spider defeated by the Wind Duke Qadeej, wielding the Rod of Seven Parts, at Pesh. Rift Canyon formed. [DMG1; BoA; Ro7P; DNG#124]

Whispering Cairn constructed by the Wind Duke Nadroc in the Cairn Hills. [DNG#124]

c-14,400 CY Valley elves present in the Valley of the Mage. WG12
-5515 CY First year of Suloise Dating system (1 SD). tPGtG
-4462 CY First year of Elven Calender system (1 OC). tPGtG
c-4415 CY Eight House War of the Suloise (c 1100 SD).1

Possible creation of skulks for use in the Eight House War (c 1100 SD).

DR#241.47

DR#241.47

-2659 CY First year of Baklunish Hegira system (1 BH). tPGtG
c –2400s According to Olman legend, this is about the time that the Olman gods discovered Oerth and the Olman peoples.

Fragmentary records from Tamoachan reveal that a civilization of demon worshipping "troglodytes" ruled the Amedio Jungle.

tSB.42
 
 

tSB.62

c –2400 Emperor Inzhilem II, of the House Neheli-Arztin, (5th mage of Power), orchestrates Suloise Wars with monsters in the southern Crystalmist Mts. (today’s Hellfurnaces). (c 3116 SD).1 DR#230.9
-2360 CY Inzhilem II directs Imperial Congress to provide wizards to help in enchanting Orbs of Dragonkind (3156 SD). DR#230.11
-2354 CY Inzhilem II killed in internal feud of the Neheli- Artzin. Junior Branch Artzin destroyed (3162 SD).

Ubron Thrideen, of House Neheli, crowned emperor of Suloise Empire. 

DR#230.11
 

DR#230.11

c -2350 Eight Orbs of Dragonkind crafted sometime after this year. DR#230.11
-2350 CY First year of Flannae Tracking system (1 FT).
-2062  A strange eldritch jewel falls from the sky and lands in the foothills of the Abbor-Alz.  This jewel will become known as the Soul Gem.  C2.2; RV
-2010  The Flan wizard Galap-Dreidel discovers the Soul Gem [-2062] and gains mastery over it.  C2.2; RV
-1990 Galap-Dreidel [-2010] builds Keep Inverness to protect the Soul Gem. C2.2; SW
c-1900s Touv tribes wander the savannahs and lower jungles of Hepmonaland, farming and hunting.

Olman tribes wage war amongst themselves, build shrines to their gods, and destroy any ruins they find believed to have built by a race of bat-like humanoids who lived in Hepmonaland centuries before.

SB.36
c -1900 to -1500 The Olman learn to work stone and bronze, and build great cities in the northern Jungles of Hepmonaland. SB.36
c -1700 Fall of "troglodyte" empire in the Amedio Jungle. SB.62
c -1600 Gnomish creators of the Jermalaine servant race are destroyed by Suel spellcasters.

Rise of intelligent gorillas, the d’kana, in the Amedio Jungle.

DR#241.49

SB.62




c -1500 The wizard Keraptis establishes himself as “protector” of the mountainside city of Tostenhca (AKA Skrellingshald) in the Griff Mountains.

The Olman city of Xuxulieto, capital of the northernmost Olman nation of Hepmonaland, is abandoned after being pillaged by rivals.
RtWPM.3; GA.92-93


SB.36
-1463 Galap-Dreidel [see -1990; -2010] leaves Inverness on a journey northwest, never to return. C2.2; RV
-1408 CY Crowning of first Touv King in Kundanol.  Beginning of the Touv Calendar (1 TC).  First King Onatal gains kingship by defeating his brother Onak. SB.38, 50.
c -1400 Kingdom of Sulm thrives in central Bright Desert. WGR3.15
-1250 CY Iyapo declared an official city-state by Kingdom of Kunda (159 TC). SB.50
c -1215 CY
Imperial Suloise Congress votes to create derro (4301 SD).
DR#241
c -1200
D’kana disappear from the Amedio Jungle.
SB.62
-1179 Keep Inverness falls to siege from superstitious Flan tribesmen. C2.2; RV



c -1100
Keraptis [c -1500] and his renegade gnome followers are driven from Tostenhca.

Xagy and Joramy forge Queen Ehlissa's Marvelous Nightengale.

The high priests of the Olman city-states of Alocotla and Xapatlapo make a pact with the god Tlaloc. The yuan-ti race is born
.

RtWPM.3

DMG1.158

SB.47

 c -1000 Migration of Olman tribes from Hepmonaland into the Amedio Jungle.

Flan tribes inhabit the Pomarj region.
SB.47

Slav.120
-805 CY
Olman of the Amedio delcare themselves the "true" Olman nation. Beginning of Olman Luna calendar (OL 1).
SB.64

 

c -800 The wizard Keraptis [see -1500; -1100], with his fanatically loyal camp of renegade gnomes, slays the Elder Druid Aegwareth and occupies White Plume Mountain, a geyser-spouting mountain south of Rift Canyon and north of the Nyr Dyv.

Thingizzard, Witch of the Fens, already dwelling in the Great Swamp, north of White Plume Mountain.
S2.2; SW; RtWPM.3, 56



RtWPM.15
-800 CY
All seven of the Olman Amedio city-state colonies have declared themselves independent by this time.
SB.62



-720 CY
Anatal, northermost Touv fort in Hepmonaland, constructed (689 TC).
SB.47
c -600's
The Olman of the Amedio Jungle develop the blowgun.
SB.65
-644 CY
First year of Oerid Reckoning system (1 OR).
PGtGH
-554 CY
The Baklunish archmage Lyzandred discovers a portal to a demiplane which enhances his quest to neutralize strong magic items.
CoLtM.2
-490 CY
Assassination of Tloqasikukuatl of Chetanicatla, emperor of the Amedio Olman Empire, by priests of Zotzilaha (OL 316).
SB.65
-485 CY Baklunish-Suloise War begins. Folio
-466 CY First employment of humanoid mercenaries.  Folio.5
-465 CY Oeridian tribes begin migrating east across the Flanaess from their ancestral homeland. tAB.55
-458 CY Oeridian migrations east at peak point.

Oeridians cross through the Tuflick Valley (modern-day Ket).

Folio.5

tAB.55

-447 CY Suloise migration begins. Folio.5
-425 CY The Scarlet Brotherhood founded.  WG8.105
-422 CY The Invoked Devastation and the Rain of Colorless Fire destroy the Baklunish and Suloise Empires, leaving the Dry Steppes and the Sea of Dust in their wakes. [Fol.5, 26]

The Age of Glory ends. [Gloss.27]

The Axe of the Dwarvish Lords is lost. [DMG1.156]

The Cup and Talisman of Al’Akbar appear. [DMG1.157; GA.89]



-411 CY Kevelli Mauk, founder of the Scarlet Brotherhood, dies and is succeeded by his finest student, Reshek Nes. [SB.4]
c -400
A necromancer named Kyuss appears in Rift Canyon. [DNG#124.46]

-385 CY A small cluster of farmsteads is founded near a large spring on the western coast of Woolly Bay and is named Naer’s Well.  This will eventually be known as the town of Narwell. tAB.56
-345 CY Suloise clans settle on the western shore of Woolly Bay (the Wild Coast). tAB.55
-342 CY Kingdom of Keoland founded. tAB.55
-325 CY The city of Jurnre, in the modern-day County of Ulek, founded.  WG8.25
-315 CY Earliest date by which the village of Greyhawk is known by that name. tAB.56
-278 CY Port of Norbe Harbor founded on the northern coast of Woolly Bay by the Suel sorcereress Ena Norbe of Safe Town (modern-day Safeton).  This town will eventually be known as Hardby. tAB.56; Slav.32
-110 CY The Aerdy army defeats Nyrondal cavalry squadrons in the Battle of a Fortnight’s Length.  Thereafter, Aerdy is known as the Great Kingdom Folio.5
-107 CY The Order of the Knight Protectors of Aerdy, precursor to the Order of the Knight Protectors of the Great Kingdom, is founded. LGG.157
YEAR
EVENT
SOURCE
1 CY Nasran I of House Cranden is crowned in Rauxes, the Great Kingdom of Aerdy, as the first Overking. [Fol.5; Ivid.3]

The frontiers of the Great Kingdom reach modern-day Greyhawk. 

Folio.5; Ivid.3
 

Folio.5

3 CY Maret Nial, a Greyhawk native, leads a battalion of Great Kingdom infantry in the Nyrondal Campaign. tAB.57
4 CY Maret Nial, now a Great Kingdom infantry captain, returns home to the village of Greyhawk and proclaims it part of the Great Kingdom of Aerdy. tAB.57
5 CY A powerful elven mage named Azimer founds the elven magical school of Mithray-Nor in the northern Vesve. DR#95; RV
11 CY A major battle between Oeridian and Flan tribes takes place at modern-day Arrowstrand, Aerdy. Ivid.41
15 CY The population of Greyhawk at several thousand.  tAB.57
43 CY Ganz, Landgraf of the Selintan and the son and heir of Maret Nial [4], oversees the repulsion of a humanoid army led by six spell casters (this force failed to take Hardby a week earlier.

The Citadel of Jurnre, County of Ulek constructed. 

tAB.57
 

WG8.27

49 CY Maro, wife of Landgraf Ganz of Greyhawk [43], succeeds her mother as Gynarch of Hardby. tAB.57
62 CY A castle is constructed atop Bone Hill on Lendore Isle. L1; RV
69 CY Castle Karn [hex J4-105] is constructed in the Suss Forest. N2; RV
75 CY Death of Tenmeris I of Aerdy, grandson of Nasran I [1].  He is succeeded by his wife, Yalranda I. Ivid.3
92 CY Keraptis [see -1500; -1100; -800] disappears from White Plume Mountain to further his research. RtWPM.4; RV
97-100 CY
Aerdi forces advance and the Viceroyalty of Ferrond gains full control of eastern and southeastern portions of what is now known as Perrenland.
LGG.85
100 CY Viceroyalty of Ferrond established. tAB.57
YEAR
EVENT
SOURCE
134 CY
House Atirr ascends to the Herzogy of the North Province, replacing House Naelax.
DR#291
139 CY The Order of the Heavens, a society of sages devoted to Celestian and specializing in astrology, astronomy, and other forms of divination, is formed in Keoland. UK4; RV
147 Castle Karn in the Suss falls to siege. N2.19; RV
150 The Rhennee first appear in the vicinity of the Adri Forest in the Great Kingdom. tAB.57
168 CY The Order of the Night Sky, an order of monks dedicated to serving and protecting the sages of the Order of the Heavens [139], is founded. UK4; RV
169 Siege of Bone Hill [62]. Bone Hill Castle is destroyed, and its warlord, Arvis DuLac, slain.  DuLac returns from death as a wraith. L1.8; RV
c 185-189
The Red Gnoll Clashes occur in the Great Kingdom.
DR#291
196 CY
Lady Lorana Kath, Naelax noblewoman, priestess of Hextor, and Knight Protector of the Great Kingdom, is promised to Prince Movanich of Atirr, heir to the herzogy of North Province, who spurns her.
DR#291
198 CY In response to a comet appearing over the Flanaess, the sage Selvor the Younger predicts a coming time of strife and living death in the Great Kingdom. GA.91; DR#290.100
200 CY Greyhawk becomes a walled city and the Grand Citadel is rebuilt as a huge stone fortress with a large garrison of Aerdy troops.

Leukish established as a trading post in Urnst.

On an alternate plane, Strahd Von Zarovich makes a pact with death and becomes a vampire.  The Demiplane of Ravenloft forms [351 BC].

tAB.58
 

OJ1
 

RLT

YEAR
EVENT
SOURCE
202 CY In Autumn of that year, in the Great Kingdom of Aerdy, Lord Nidramon the Hextorian, the Knight Commander of the Knight Protectors of the Great Kingdom, dies. DR#290
203 CY Lord Kargoth challenges the decision of the Council Gallant to make Sir Benedor Knight Commander of the Knight Protectors of the Great Kingdom.  Challenges Sir Benedor to a contest of arms in the Court of Essence at the royal palace, fails to win in the allotted time.

Lord Kargoth seduced by Demogorgon and becomes the first Death Knight.

Lord Kargoth leads thirteen of his fellow Knight Protectors in a raid on the Temple of Lothan near Rel Deven.  Kargoth uses the Orb of Sol to unleash the demon beast Arendagrost, Maw of the Abyss on the Great Kingdom and to deliver up his allies to Demogorgon, who tansforms the thirteen Knight Protectors into death knights.

Arendagrost slain near Carnifand, Aerdy, by Knight Protectors of the Great Kingdom.

The powerful wizard Allreynen the Gripper attempts to destroy the death knight Sir Rezinar, but is slain in the attempt, though Rezinar loses a hand.

DR#290-1
205-220 Hardby reaches its prime. tAB.56
209 CY The Landgraf of the Selintan and commander of the Greyhawk garrison are both assassinated by evil cultists.  As the landgraf has no heirs, Ponjes the Bull, the next officer in line for command of the garrison, takes charge and declares martial law in Greyhawk.  He orders the Expulsion of Evil, in which all evil cults in the city have their temples burned to the ground, their property is seized, and the cultists themselves are either driven from the city or slain.  Ponjes is appointed as the new landgraf by the Overking, but calls himself simply “Mayor of Greyhawk.”  The new ruler sets about reorganizing the city government.

The death knight brothers Sir Maeril and Sir Farian of Lirtham attempt to invade the Aerdian city of Delaric with an undead army, but are turned back by Saint Benedor, who slays Farian with the Orb of Sol.
tAB.58
209-254 A surge in commerce results in Greyhawk evolving into a huge trading port.  About this time, the Rhennee [150] first appear in Greyhawk. tAB.58
213 CY Death of Overking Jiranen; Zelcor crowned as Overking.

The Great Kingdom's Royal Astrologers confirm the comencement of an Age of Great Sorrow.  Overking Zelcor abolishes the astrologer's order and banishes the members to Rel Astra.

LGG.23

LGG.23; DR#290

223 CY
Herzog Movanich of North Province dies uder mysterious circumstances. The death knight Lady Lorana Kath, who Movanich spurned years before, when she was still human [196], is suspected.
DR#291
230 CY The Overking recalls the Aerdy soldiers from Greyhawk [200] and the landgraf is charged with defending the Selintan region. tAB.58
236 CY
Myloskom, a priest of Fharlanghn from Greyhawk, is imprisioned within a mirror of life-trapping while adventuring.

247 CY St Kargoth's [203] castle, Fharlanst, is besieged and destroyed by the Knight Protectors of the Great Kingdom. DR#291
254 CY
Viceroy Sinvri of the Viceroyalty of Ferrod dies, and Ferrond is no more. The Kingdom of Furyondy is established in its place, with Thrommel I as its first king.

259 CY A powerful Aerdian mage named Viracius Scath enters the ruins of Bone Hill [169] alone, in search of powerful magic rumored to lie within the ruins.  He is overwhelmed by DuLac and his undead allies, and imprisoned.  He dies and is cursed with eternal life, but not eternal youth. He will eventually become a “living skeleton.” L1.15; RV
271 CY The Order of the Heavens constructs a base of operations on a small island in the Jewel River, in the westernmost portion of the Drachensgrab Hills [hex E4-106]. The edifice is dubbed the Tower of the Heavens.  UK4; RV
280 CY The magic school of Mithray-Nor [see 5 CY] in the Vesve is destroyed in a magical duel between the headmaster, Azimer, and a renegade student.  After causing the student to retreat, Azimer orders the school abandoned and holes up in the lower levels.  DR#95.44
283-288 Thrommel III of Furyondy has Chendl built and proclaims it the nation’s new capitol. WG8.83
287 CY The Kagu-Svirfnebli, a deep gnome tribe, build a lair in the western Drachensgrabs, not far from the Tower of the Heavens. UK4; RV
300-350 The Bandit Kingdoms formed. Fol.8
YEAR
EVENT
SOURCE
305 CY Highport constructed atop the foundations of a smaller town. LGG.88
310-360 The Shield Lands become increasingly unified. Fol.15; 
FtA card.15
315 CY The Grand College of Rao is founded in Mitrik, Veluna. Veluna
316 CY A Hemponese pirate named Shemnoata establishes a secret base on Lendore Isle (near modern-day Restinford) and terrorizes the nearby islands and the Aerdy coast DNG #71.10;
RV
324 CY Shemnoata [316] and many of his crew are slain by Aerdian privateers.  His three surviving crewmen bury his body in a secret location on Lendore Isle, and kill each other in a fight over Shemnoata’s treasure.  All four rise from the grave as undead.  DNG #71.10; RV
330 CY The monastery of Telorad is constructed in the Vesve. BLII.42-43
350-360 Keoland engages in its war of conquest (in Ket and Veluna-Furyondy) termed “The Short War.”

The elven folk expel Keoland’s royal garrisons.

Fol.12
356 CY The jester Yasdartin’s soul is sucked from his body by the demi-lich1Olistil Sankala in a tomb in the Lortmils.  After slaying the demi-lich, his companions, the mage Azurax Silverhawk and Trethar, a priest of Boccob, transfer Yasdartin’s soul into the jester’s wand of wonder. RV
363 CY A reclusive mage named Molis Kuttro, a veteran of the Short War [see 350-360] constructs a fortress, carved from a hillside, in the southern Good Hills. RV
hex A5-120
390 CY Mukos, a baronet from Greyhawk City, completes his castle near White Plume Mountain.  After several months of the castle’s inhabitants vanishing, the remaining inhabitants abandon the castle when its lord disappears later that year. S2; RtWPM; RV
392 CY
The death knight Sir Maeril loses his unholy deathblade Astrosus in battle with Saint Ceril the Relentless.
DR#291
YEAR
EVENT
SOURCE
420-445 Halmadar the Cruel, using the Hand and Eye of Vecna, terrorizes the Shield Lands, conquering the region near Delcomben and laying siege to Critwall. LGG.104
424 CY Molis Kuttro dies and his fortress is looted by his henchmen and abandoned [363]. RV
436 CY Dwarves abandon the Dragonteeth Mines [hex J4-105] in the Suss Forest. N2.8-9; RV
437 CY Erkin, a young petty noble of the Pomarj, makes a pact with an ancient deity called the Earth Dragon at Mt Drachenkopf in the Drachensgrab Hills.

Slav.120; RV

437-439
The death knight Prince Myrhal of Rax has his relatives within House Rax assassinated in a mad bargain with Prince Ivid of North Province.
DR#291
437-450
Turmoil Between Crowns.  House Naelex, via Ivid I, replaces House Rax-Nyrond on the throne of the Great Kingdom.
Ivid; OJ1.17
442 CY Baron Erkin founds the Kingdom of Drachensgrab. Slav.120; RV
443 CY Ivid I [437] sets about hunting down and destroying the Knight Protectors of the Great Kingdom [-107]. LGG.158
443-446 Crafting of the Great Kingdom’s Malachite Throne in Rauxes. Ivid
446 CY
Ivid I, Herzog of North Province, declares himself Overking of Aerdy.
Ivid
446-450
Aerdy Civil War, Ivid I emerges triumphant.
Ivid
445 CY Halmadar the Cruel [420-445] drugged by his subjects and interred alive in the Kron Hills.

The village of Redenbop, Keoland is founded in the southern Good Hills [hex A5-120], within miles of the abandoned fortress of Molis Kuttro, now believed to be cursed [363].

LGG.104
 
 

RV

451 CY Baron Erkin [442] of Drachensgrab is assassinated; he is succeeded by his brother, Bretwalda. Slav.120-121; RV
456 CY King Bretwalda of Drachensgrab [451] begins erecting a temple on Mt Drachenkopf for the Earth Dragon.  He also begins constructing a hidden city (the future Suderham) in the “extinct” volcano, Mt Flamenblut. Slav.121; RV
460 CY The sorceress Iggwilv first appears in Perrenland.

The town of Restinford is founded on Lendore Isle.

The explorer Henriki Ardand’s journal, detailing his journey to the Land of Black Ice, surfaces in Greyhawk.

Rot8.55

DNG#71.12, 20, 22; RV

GA.100

468 CY Telorad [330] is abandoned. [BLII.42-43
469 CY The mage Istaris is sealed in his crypt in Hornboro, Veluna [1.5.581]. DNG#9
470 CY The elf Theodain Eriason takes up magecraft after the death of his father. LGJ.11
473 CY A thief named Nevis Sandolan constructs a secret lair in the young town of Restenford, on Lendore Isle. L1.25; RV
474 CY The famed adventurers Rogahn the Fearless and Zelligar the Unknown begin constructing a fortress high in the Griff Mountains, overlooking the river valley near Calbut, Tenh1[hex Y2-46]. The stronghold is to be known as the Caverns of Quasqueton, and is built with the aid of magic and orcish slaves. [B1.6,7,31; RV]

King Bretwalda I [see 451; 456] of Drachensgrab dies; he is succeeded by his son, Mahllac I. [RV]


 
 
 


478 CY Upon going mad, the dwarven warrior Thisvynn Talus, a former miner, returns to the deserted Dragonteeth Mines [436] to live in solitude. [N2.9; RV]
479 CY A petty tyrant living east of the Vesve dies. His foster child, Iuz, inherits his lands and begins building a kingdom. [Rto8.55]
480 CY Iggwilv’s [460] forces invade Perrenland. [Rto8.55]
481-491 Iggwilv’s enslavement of Perrenland. [Rto8.55]
485 CY Construction of Quasqueton1[474] completed. [B1.6; RV]

Kaport Bay desalination plant created. [Ivid.45]

486 CY Castle Tax introduced by Ivid I of the Great Kingdom of Aerdy. [Ivid.15]
488 CY Construction of Suderham and the temple of the Earth Dragon on Mt Drachenkopf complete [456]. [Slav.121; RV]
491 CY An adventuring band called the Brotherhood of the Tome invades White Plume Mountain and steals Keraptis’ weapons of power: Blackrazor, Frostrazor, Wave, and Whelm. [RtWPM.4; RV]
492 CY The city of Hesuel Ilshar built on the Tilvanot Plateau on the orders of Irith Van, head of the Scarlet Brotherhood. [WG8.105]

Rise of the first false Keraptis. [RtWPM.4; RV]

 
 


494 CY Ivid I [437] of Aerdy dies, Ivid II ascends the Malachite Throne. [Ivid; OJ1.18]
c 495 CY
The Cairn Hills town of Diamond Lake hosts an order of monks, preoccupied with astronomy, at the Diamond Lake Observatory. [DNG#124.40, 63]

The City of Greyhawk nationalizes the Cairn Hills smelting trade. [DNG#124.62]

c 496 CY
First known outbreak of the Red Death plague in the Flanaess. [WG8]

497 CY An adventuring party enters the ruined fortress of Molis Kuttro [363]. The only survivor is a man named Lassdon, who returns to the village blinded and half-mad. The ruin will thereafter be named “The Dungeon of Pools,” after a poem composed by Lassdon [9.5.579]. [RV]
498 CY County of Urnst becomes Palatinate under Duchy of Urnst. [Folio.5]

Ivid I [437] of Aerdy dies, Ivid II ascends the Malachite Throne. [Wars.5]

The Hateful Wars begin. [Folio.14; Slav.120]



498-510 The Hateful Wars take place between the Ulek states (with aid from Veluna and the demihumans of the Kron Hills) and the orcs and goblins of the Lortmil Mountains. [Fol.14]
500 CY Zagig returns to Greyhawk in secret, calling himself Zagyg. [tAB.5]
YEAR
EVENT
SOURCE
501 CY Ivid II [498] is assassinated by his son, who ascends the Great Kingdom’s Malachite Throne as Ivid III. [Wars.5]

Wastri the Hopping Prophet "disappears" (SD 6016). [SB.4]

A small farming community called the Downs [hex J4-106] is founded near the Suss Forest in the northern reaches of the Principality of Ulek, about fifteen miles north of Rittersmarche in Prinzfeld Province, north of Thunderstrike. [N2.5; RV]


502 CY King Mahllac [474] of Drachensgrab dies; he is succeeded by his son, Olarek the Mad. RV
503 CY The demigod Iuz last seen in public in his capitol of Molag, before his disappearance in 505. JV; GT
504 CY The Iron Fist Guild established in Rel Mord, Nyrond.

Shalfey, the Elder Sage of the Tower of the Heavens [271], imprisons two red dragons, Grisdelfawr and Pyrofenix, in stasis within their lair in the western Drachensgrab Hills, near the Tower.

WG8.17
 

UK4; RV

505 CY Furyondy split into three power bases under the threat of Iuz to the north.

Iuz imprisoned beneath Castle Greyhawk by the mad archmage Zagig Yragerne.

Wars.3

Folio.12

506 CY Siege of Jurnre, County of Ulek by orcs and goblins during the Hateful Wars. [WG8.25]

King Olarek the Mad of Drachensgrab [502] constructs a tunnel complex beneath Mt Flamenblut [456] to dispose of political prisoners. [A3.7; Slav.121; RV]



507 CY Iuz declared missing from his realm[JV; GT]

Rogahn and Zelligar [474] defeat a horde of Stonefist barbarians invading Tenh. [B1.6,31; RV]



508 CY The Fire of Rel Mord, Nyrond. Over 500 die in the disaster. The burned section of town later abandoned due to reports of hauntings. [WG8.16]
510 CY Hateful Wars end. The orcish and goblin tribes are driven from the Lortmils. [Fol.14]

Sandor, lord of Polvar province in eastern Ket, disappears. [GA.98]



513 CY Rise of the Horned Society. [Folio.5; Wars.3]

Humanoids take the Pomarj. [Folio.5,14]

King Olarek the Mad [502] of Drachensgrab slain in battle by humanoids.  His skull becomes the banner of the humanoid armies.  Olarek is succeeded by his son, Cedric. [Slav.120-121]

 
 


513-575 Suderham [488] secretly thrives under the rule of King Cedric [513], and his son, Rodric. [Slav.120-121]
523 CY Storrich of the Hold of Stonefist flees his land. [GA.97]

The New Wilderness Road, running through Prinzfeld Province from the Principality of Ulek to Celene, is built. [N2; RV]

 
525 CY Storrich [523] surfaces in Dyvers spouting outlandish tales. He dies in a choking fit at a banquet a month later. [GA.97]

A mine collapses near Diamond Lake, Cairn Hills. Over 300 miners die in the disaster. [DNG#124.62]

527 CY Rogahn and Zelligar [474] lead their troops on a foray into the Hold of Stonefist, never to return to their fortress of Quasqueton. [B1.6,10, 31; RV]
529 CY The red dragon Ancagaling is nearly slain on Sparock Isle [hex B4-130] by a band of adventurers, losing his hind legs to a staff of withering and his wings to a sword of sharpness. The adventurers are slain, and Ancagaling isolates himself from the world. [DNG#8]
c 535 CY
The Seeker Ulavant leads an expedition into the Whispering Cairn [see Prehistory] in the Cairn Hills, where the entire band meets its death. [DNG#124]

541 CY A Gnomish family builds the Last Chance Inn a day’s journey (by foot) from Greyhawk City, just inside the Cairn Hills. [COR1-02.7]
c 545 CY
Ulgo Fant's iron mine near the Whispering Cairn [see Prehistory] near Diamond Lake in the Cairn Hills goes dry. [DNG#124.16; DR#333.62]

Ragnolin Dourstone of Greysmere, Cairn Hills, after intentionally collapsing part one of his family's mines on his agitating workers, is run out of Greysmere and moves to Diamond Lake, where he aquires the rights to some of the mines in that region of the Cairn Hills.. [DNG#124.52; AoWO.22]

553 CY The Mage Alhamazad breaks his leg in a fall during a foray to the Pinnacles of Azor’alq. [LGJ0.7]
554 CY


555 CY The Frost Barbarians are conquered by the Snow Barbarians. [OJ1]

Midnight Darkness formed in the Great Kingdom. [Ivid.20]

Orcs of the Bloody Hand Band move into the Dragonteeth Mines of the Suss, wherein Thisvynn Talus [478] wages a guerilla war against the humanoids. [N2.9, 11; RV]

Felanore, a young giantess of the Cairn Hills, is captured by memebers of the Diamond Lake Garrison and "Granted" to the owner of the Spinning Giant to serve as mascot. Thereafter, she becomes known as "Flailing" Felanore. [DNG#124.58]

 
 

556 CY Ivid IV is assassinated by his son, Ivid V, who is subsequently crowned Overking of Aerdy. [Ivid; OJ1.18]

Unusual halfling casket discovered in the river near Courwood, Celene. [GA]

557-583 The Times of Struggle. [OJ1.18] 
558 CY A reclusive alchemist named Myrick Makaster dies from cardiac arrest at his home in the small Keoish town of Saltmarsh. The townspeople are ignorant of his death, and think he has simply disappeared. Rumors begin to circulate that the house is haunted. [U1; RV]

King Cedric of Suderham [513] dies. His son Rodric ascends the throne. [Slav.121; RV]

Owen is anointed Brenin of Gyruff and is invested as Grand Duke of Geoff by the King of Keoland. [Geoff website]

 

 

560 CY Humanoids make forays into the Bone March[Folio.9]
561 CY Humanoids invade the Bone March[Folio.9]

The wizard Murq kidnaps numerous children from the City of Greyhawk[Gloss.26]

The wizard Mordenkainen forms the Citadel of Eight. Its members include the wizards Bigby and Tenser; the warriors Robilar and Yrag; Serten, a priest of St Cuthbert; Riggby, a priest of Boccob; and the ranger Otis. [LGJ0.4-5]

The Citadel of Eight undertakes its first mission. With Robilar’s henchman, the orcish warrior/rogue Quij standing in for Otis, the eight successfully recover the Chime of the Wind Dukes. [LGJ0.4-5]

Kieren Jallucian loses a number of his adventure logs, including Kieren's Journal, on an expedition into the Hellfurnaces. [DR#268]




 



563 CY The Bone March falls to humanoids. [Folio.5, 9]

The death knight Lord Monduiz Dephaar establishes a stronghold in the eastern Blemu Hills.
[DR#291]
565 CY Hendicarr attacked by agents of Sir Bluto Sans Pite in Greyhawk City.  Survives, but is crippled.  Returns to his employer in Leukish, Duchy of Urnst.  Bluto also has an assistant librarian of the Great Library of Greyhawk murdered. [RoB.28]

The Cabalist Merrok is poisoned in Greyhawk by a servant of Bluto, and the body is disposed of in the Selintan River. [RoB.28]

Sir Bluto Sans Pite encounters the Lowborn on the streets of Greyhawk. [RoB.28]

The River of Blood mass murder occurs.  Eight missing children are found murdered in the caverns beneath the estate of Sir Bluto Sans Pite, a respected knight bachelor of Greyhawk, their mutilated corpses dripping blood into the Millstream.  Bluto turns himself in, but shortly thereafter escapes imprisonment.  The Royal Magician-Detectives suspect that Bluto had been paying tribute to the demon lord Baphomet, and that the children were intended as a sacrifice to the dark Lord of Minotaurs.  Greyhawk officials put a 10,000 gp price on the head of Sir Bluto. [S2.11; RoB.3; RV]

Alastor Land runs away from his home near Diamond Lake and dies in the Whispering Cairn [see Prehistory] in the Cairn Hills. [DNG#124]


566 CY
Lashton of Greyhill, a Keoish wizard, gives Kieren's Journal [561], which he'd come into possession of some time earlier, to Lady Lynandria of House Rhola. (Keoish branch).  Fearing the book to be cursed, she holds it for less than a season before sending it via a servant, to a bookdealer.  The servant is slain on the way, and the book is stolen. DR#268
568 CY Korenth Zan elected as Father of Obedience, ruler of the Scarlet Brotherhood. tSB.18
569 CY Stalman Klim, high priest of the Earth Dragon, leaves Suderham, Pomarj.

Battle of Emridy Meadows, near Verbobonc.  Horde of Elemental Evil Scattered.

Kieren's Journal [see 561; 566] is found on a wizard's corpse at Emridy Meadows.

Serten [561], priest of St Cuthbert and member of the Citadel of Eight, falls at the Battle of Emridy Meadows.

The Citadel of Eight disbands.

Herzog of the South Province leads his forces to a minor victory over the Golden League (Nyrond, Almor and the Iron League).

Slav.121

Folio 

DR#268

 
 

LGJ0.5

OJ1

570 CY Nine demi-gods (including Iuz and Wastri) imprisoned beneath Castle Greyhawk are freed by Lord Robilar, Quij and Riggby.

The Sacred Bull Tavern, in the Vesve Forest, is raided by a band of minotaurs.  There are no survivors, and the tavern falls into disrepair.

Nerof Gasgol becomes Lord Mayor of Greyhawk City.

LGG.4
 

BLII.26-27
 

tAB.62

571 CY Mordenkainen forms an organization of wizards dedicated to preserving the balance, known as the Circle of Eight.  Among its members are the wizards Bigby, Bucknard, Drawmij, Nystul, Otto, and Rary.

Conflict between Thieves’ Guild and Beggar’s Guild in Greyhawk City.  Arentol, guildmaster of thieves, slain.

Great Burn in Greyhawk City occurs.

LGJ0.6
 
 

tAB.61, 121; SoOC

tAB.61, 121

571-576 The War of the Lance takes place on the world of Krynn, in Krynnspace. UTotS
572 CY Mordenkainen meets Alhamazad in Zeif.

Andru becomes Prince of Bral.

LGJ.7

UtotS

573 CY Ivid V’s [556] court wizard Xaene, forces Bigby [see 561; 571] to leave his tower in the Aerdy town of Oldridge, and move to Scant, Onnwal.

The Seer of Urnst mysteriously vanishes amid rumors of practicing dark, forbidden arts. 

Ivid; LGJ0.8
 

LGJ0.11

574 Stalman Klim holds the First Council of the Nine (Slave Lords).  Present are the human mage Ajakstu; the human pirate Eanwulf (AKA Feelta); the drow warrior-priestess of Lolth, Edralve; her lover, the drow assassin-mage Firr; the human illusionist Lamonsten the Lazy; Brother Milerjoi, a human monk from the Scarlet Brotherhood; the human assassin Nerelas; and the human thief Slippery Ketta.  Stalman Klim then returns to Suderham with his new allies. [A4.25; Slav.121; RV]

Tenser joins the Circle of Eight. [LGJ0.6]


 
 


575 The Nine [572] establish the “hidden” Pomarj city of Suderham [488] as their base of operations, after slaying its last king, Rodric.  Later that year, the Nine begin constructing secret passages beneath the city. [A3.7; Slav.121; A3.16] 

Izenfen, Mistress of the Twilight Monastery in the Cairn Hills, refuses to use the Censer of Symmetry to lpredict unclaimed ore deposits for a cadre of miners from naerby Diamond Lake. The miners invade the monastery, seeking to steal the Censer, but fail, though Izenfen's daughter Imonoth dies in the conflict. In retaliation, Izenfen gathers her best warriors and sends them into Diamond lake, where all fifteen survivors of the ill-fated raid are assassinated. This event becomes commemorated yearly as Darkstar's Kiss. [AoWO.20]

The mage Warnes Starcoat defeats the Weird of Gnatmarsh[LGJ0.11]

A band of smugglers, led by the illusionist Sanbalet and the pirate captain Sigurd Snake-Eyes,  establish a base of operations in Saltmarsh, Keoland. [U1; RV]

The mage Akastilan aquires Kieren's Journal [see 561; 566; 569]. [DR#268] 

The rogue Balabar Smenk befriends the necromancer Filge. [DNG#124.46]

Lazare wins Greyhawk dragonchess championship and uses winnings to buy a mine in the Cairn Hills northeast of Diamond lake. [DNG#124.53]

 
YEAR
EVENT
576 CY The Nine, now known as the Slave Lords, begin their operations in the Pomarj and Sea of Gearnat.  [Slav.121]

Otiluke, president of Greyhawk’sSociety of Magi, joins the Circle of Eight. [LGJ.6]

The Lost Passage of the Suloise is re-discovered. [LGJ.6]

The Red Death plague ravages the Flanaess. [WG8; DNG#124.36]

Warnes Starcoat appointed Chief Sorcerous Councilor to Duke Karll of Urnst. [LGJ.11]

A band of goblins establish the ruins of Castle Karn [69] as their lair. [N2; RV]

Nantel Cosina, a popular member of the City Watch in Gradsul, Keoland, goes mad -slaughtering his wife and children with an axe before hanging himself. Having no next of kin, ownership of his house is transfered to the city, and the building is boarded up and abandoned. [DR#80.42-44; RV]

The mage Akastilan trades away Kieren's Journal [see 561; 566; 569; 575] in the Urnst states. [DR#268]

576-580 The Slave Lords terrorize the lands surrounding the Sea of Gearnat.[Slav.120]
577 Scaleyrock, a lizard man fortress located at the mouth of the Javan River in the Hool Marshes, is invaded and taken over by sahuagin. Zaganesar, the lizard man chieftain, relocates the survivors to Earthwomb, an abandoned lizard man stronghold near the mouth of the River Dunwater in the Hool Marshes. This new lair lies only ten miles from the town of Saltmarsh, Keoland. [U2-3; RV]

The Snake Pit, a spy organization dedicated to enriching its members by selling sensitive information to pirates and brigands, is formed in Gradsul, Keoland. [DR#80.38-39, 43-46; RV]

578 Lazare [see 575] nearly bankrupted, forced to sell mine to Balabar Smenk [see 575] of Greyhawk City. [DNG#124.53]

The Time of Troubles takes place on the world of Toril, in Realmspace.
[UTotS]


THE SINISTER SECRET OF SALTMARSH: [U1, hex U4-123] A band of adventurers from the Ulek states are hired by the villagers of Saltmarsh, Keoland, to investigate a nearby “haunted” house.  This group consists of the human ranger Arborius; the human druid EARTHRAMUS; Gerald the Seeker, a human priest of Celestian; Hilgaared, a human sorceress; and a halfling thief named Thodore Dobbins, all from the County of Ulek.  They are also accompanied by the dwarven warrior HALIK, from the Pricipality of Ulek; and the elven fighter/ mage Kellin from the duchy of Ulek.  They uncover a smuggling ring led by Sanbalet, a human illusionist, and Sigurd Snake-Eyes, a pirate captain [575].  Sanbalet is slain, but Snake-Eyes escapes.  They rescue an aquatic elf fighter/ thief named Oceanus, who joins the party and tells them that the smugglers are selling weapons to a nearby tribe of lizard men in the Hool Marshes.  The party decides to investigate the lair of the lizard men to learn if they plan on terrorizing Saltmarsh.

DANGER AT DUNWATER: [U2, hex V4-124] Arborius, EARTHRAMUS, Gerald, HALIK, Hilgaared, Kellin, and Oceanus enter Earthwomb, the lizard man stronghold.  After a few initial misunderstandings, the party learns from the lizard man chieftain, Zaganesar, that the tribe is buying weapons in order to prepare for war with a tribe of sahuagin who drove them from their fortress, Scaleyrock, a year ago [577].  Zaganesar suspects the fish-devils are planning an attack on Saltmarsh soon, and asks the party to act as intermediaries in forging an alliance between the lizard men and the people of Saltmarsh.  The party leaves with a lizard man envoy to Saltmarsh.

THE FINAL ENEMY: [U3, hex W4-125] After much wrangling, the town council of Saltmarsh and the lizard men of Earthwomb agree to send EARTHRAMUS, HALIK, and the rest of the party to Scaleyrock to gather strategic information on the sahuagin.  The party shortly returns with the information, allowing the alliance of Saltmarsh and Earthwomb to drive the sahuagin from Scaleyrock, and enabling the lizard men to retake their fortress.

IN SEARCH OF THE UNKNOWN: [B1, hex Y2-46] The human mage CARLON; the half-elven ranger, GOLFER; and the gnomish illusionist/ thief, SNORT, with their henchmen Dohram, a human priest of St Carmichael, and the human thief Evro, explore the Caverns of Quasqueton [474].
 
YEAR
MONTH
DAY
EVENT
SOURCE
579 CY
?

The mage Bucknard, of the Circle of Eight, vanishes.

In response to the depredations of the Slave Lords [576-580], Hardby and several Wild Coast towns form an alliance known as the Lords of Gearnat.
LGJ0.6

A1-4

NEEDFEST (N)
6
The Flamebringers are formed on a cold, cloudy day in Greyhawk City, at the Green Dragon Inn, where they have been brought together by Almax, the blue archmage. The founding members are the human druid EARTHRAMUS [578], of the County of Ulek; his friend, SALDROM, a warrior from Melnibone, a kingdom in another crystal sphere; NANOLTH, a barbaric elven warrior from Selkari, a land on the continent of Daethnak, also located in another sphere; his long-time adventuring companion, KAYLA, an elven thief from Elor, also on Daethnak; and CARLON [578], a human mage from parts unknown.


7
At the behest of Almax, the five leave Greyhawk and journey east, on foot, through the Cairn Hills, to investigate an ancient cairn shown on a map given to them by Almax.

FIRESEEK (1)
 1
The five seek shelter in a shallow cave in the Cairn Hills, due to an oncoming sleet storm, where they set up camp. A few hours later, during the storm, an elven warrior staggers into the cave seeking shelter. Much to Nanolth’s surprise, he sees that this is his Selkarian kinsman NACTON, who tells the party that he was on his way to Greyhawk City when he became lost in the storm. Nanolth quickly convinces the others to let Nacton join the group. The storm breaks late that night.


 3
NIGHT OF THE GREY ONES: [Original adventure by Brad Faith] CARLON, EARTHRAMUS, KAYLA, NACTON, NANOLTH, and SALDROM encounter a marauding flock of vargouiles and follow the survivors to their lair, which turns out to be the cairn located on their map. The lair is also occupied by duergar. The six slay the inhabitants and ransack the lair.


 4
Almax appears the next morning in their camp, just as a light snow begins to fall. He congratulates the six on completing the task he assigned them, and informs the group he has more work for them, including a special mission for NACTON. The archmage first spirits Nacton away with a teleportation spell, then teleports the founding members to the town of Restenford [460] on Lendore Isle, where the climate is much warmer.


5-8
THE SECRET OF BONE HILL: [L1, hex B-78] CARLON, EARTHRAMUS, KAYLA, NANOLTH, and SALDROM clear out a ruined, monster-filled castle atop Bone Hill [62], near Restenford. The five destroy bugbears, undead, a stone guardian, a grey ooze, and a spectator. They also slay the castle’s undead warlord, Arvis DuLac [169] and put the soul of the “living skeleton” Viracius Scath [259] to rest. Upon finding a magical blue staff among the treasure guarded by the grey ooze, Carlon has an epiphany, and devotes his life to the worship of the chaos lord, Arioch. They also have their first encounter with the drow archmage Alcaro, an old enemy of Almax. Alcaro teleports away before the Flamebringers have a chance to melee. After clearing out the ruin, Almax suggests they purchase the property and restore the castle, using the treasure recovered during the adventure, and a loan from the wizard. [The castle will eventually be known as Flamebringer Keep, and serve as their first base of operations.]


9
Grellus, Baron of Restenford, is assassinated in his sleep by the assassin Tellish. L2

 
10
THE ASSASSIN’S KNOT: [L2, hex B-78] CARLON, EARTHRAMUS, KAYLA, NANOLTH, and SALDROM are hired by Pelltar, court mage to the royal family of Restenford, to investigate the murder of the Baron. They are told to travel to the neighboring town of Garotten, where they are to seek out three different suspects and determine which is responsible for the murder. L2

FIRESEEK
11
The Flamebringers leave Restenford that morning, and arrive that evening in Garotten. L2


12-16
The five begin their covert investigation of the three suspects: Abraham d’Farmin, innkeeper of the House of Abraham; Harper, the eccentric high priest of Osprem (goddess of the waves); and Balmorrow, owner of the Theater of the Mystic Celebration. Little progress is made, but none of the three suspects seem likely murderers. L2


16
Baroness Fairwind of Restenford, Grellus’ widow, is assassinated in her sleep by Tellish. L2


17
News of the Baroness Fairwind's murder reaches the Flamebringers in Garotten.  They resolve to work harder. L2


18-21
The Flamebringers deduce that the three suspects are innocent and the “evidence” implicating them was planted.  The underground Garotten assassins guild is suspected.


22
The party suspects the local government may be involved.  They slip into the mayor’s manor that night, where their suspicions are realized.  They discover disguises and other evidence in Tellish’s (the mayor’s closest advisor) room implicating him in the murders.  They find evidence that he was hired by Qualton, high priest of Phaulkon in Restenford, to slay the Baron and Baroness in order that the priest might marry their daughter, Andrella, and become Baron Restenford himself!  They also find evidence of mayor Arrness’s involvement in the assassins guild.  They then proceed to slay Tellish, the mayor, and the other guild members.  In the mayor’s chambers, they discover evidence that she planned to have Tellish assassinate Andrella and Qualton after their marriage so that she might take Restenford for herself.  They also discover a letter from Qualton announcing his marriage to Andrella the next day.  The party takes the documents and leaves immediately for Restenford. L2


23
The Flamebringers return to Restenford and turn the evidence over to Andrella, but Qualton, apparently one step ahead of the party, is nowhere to be found.  Investigating his quarters at the abbey, they find evidence that he was an agent of the Great Kingdom, and that he also did some dealing in slavery.  Several letters from a man named “Tancreed” detailing the sale of young sacrificial victims to Qualton are found.  These letters are stamped with a symbol featuring nine manacles.  Through other letters, the party deduces that Qualton has another base of operations in the town of Roland in the Gull Cliffs of the Great Kingdom of Aerdy.  Andrella promises a reward for his head.


28
On a cool, windy day, CARLON, EARTHRAMUS, KAYLA, NANOLTH, and SALDROM leave Restenford aboard the ship, the Wavecutter.

READYING (2)
10
The Flamebringers reach Roland and assume pseudonyms to protect their identity in this hostile land. CARLON as Merlyne, EARTHRAMUS as Alanahn, KAYLA as Ariel, NANOLTH as Kaynon, and SALDROM as Elrick. They begin their quest for Qualton.


12
The Flamebringers find Qualton and slay him, and take his Restenford chain of office as proof of his death. Around his neck, they find an unusual amulet in the shape of an open hand with an eye in its palm. A witness to the combat calls the city guard, and the five flee Roland on stolen horses, right in the middle of a massive thunderstorm.


15
Under a heavy fog, the Flamebringers leave the Gull Cliffs behind.


17
The Flamebringers reach The Grandwood Forest. They abandon their horses and enter the wood.


23-24
FOREST OF DOOM: CARLON, EARTHRAMUS, KAYLA, NANOLTH, and SALDROM discover a fortress carved from a huge hollowed-out sycamore in the Grandwood [hex S-71].  Within they find a large contingent of drow, and their bugbear and quaggoth servitors.  On the second level of the fortress, the Flamebringers discover a large number of prisoners, of whom only one is not broken.  This is MALIN-KAY MACANAW, a human ranger from Daethnak.  Malin informs the others that she was on a mission for Almax when she was captured.  Shortly after Malin joins the party, a mysterious shadow creature enters Saldrom’s body and the warrior vanishes [this was a shadow-stalker sent by the drow mage Alcaro].  The remaining five then discover a pool of shimmering liquid, which acts as a mirror of opposition.  The party defeats their magical duplicates with the help of Carlon’s dark god, Arioch.  On the top level of the fortress, the party encounter and slay the drow commander, Erihn, and his consort, Meronal.  After the drow are defeated, Alcaro appears once more [see 1.5-8.579], and informs the party that he has plans for their friend.  The dark elf swears revenge for the slaying of his kinsmen before his astral form vanishes.  The party then searches the fortress for SALDROM, but he is nowhere to be found. DR#73


25
CARLON, EARTHRAMUS, KAYLA, MALIN-KAY MACANAW, and NANOLTH reach the Mikar  River in the Grandwood. The five build a raft and head downstream.


26
FORTRESS OF THE DRETCH: CARLON, EARTHRAMUS, KAYLA, MALIN-KAY MACANAW, and NANOLTH discover a huge wooden fortress straddling the Mikar River in the Grandwood [hex T-72].  The place is inhabited by demons (dretch) serving the Overking.  The five loot the fortress and destroy the dretch and the other inhabitants. BF


28
The Flamebrigers exit the Grandwood and abandon the raft.  A heavy rain has been falling all day. MALIN-KAY MACANAW leaves the group, heading west to complete her mission for Almax.  KAYLA joins her.  The others want to go as well, but Malin refuses, telling them it’s a mission of stealth, and more than two is too many.  The others then journey south, on foot, slogging through the mud.

COLDEVEN
(3)
1-7
CARLON, EARTHRAMUS, and NANOLTH journey south, through the See of Medegia, a province of the Great Kingdom.


9
CARLON, EARTHRAMUS, and NANOLTH reach the port city of Pontylver, capital of Medegia.  They decide to lie low there for a few days.  They assume it’s unlikely they’ll be recognized, as Pontylver is quite a distance from Roland.


13
While in the Pontylver marketplace, the three are approached by three city guards who recognize the Flamebringers from wanted posters. The three are ordered to surrender. They refuse and melee with the guards, slaying two. More guards arrive and CARLON, EARTHRAMUS, and NANOLTH flee these guards, and lose them with the help of a mysterious stranger with pitch-black skin, like that of a dark elf. He identifies himself as Tharak, a priest of Phaulkon the wind god. With his aid, they stow away on an odd-looking ship named the Hell’s Destiny [actually a spelljamming hammership]. The ship leaves port within minutes of their arrival.


14
After a day at sea, the ship takes to the air, much to the party’s surprise!


16
The ship enters a magical portal in the Grinder (the huge asteroid sphere surrounding Oerth, the sun, and the moons) leading to the ocean of the world of Mystara. X1


23
The Hell’s Destiny reaches Ierendi, capital of the island nation of Ierendi. CARLON, EARTHRAMUS, and NANOLTH, with Tharak, sneak off the ship at nightfall. Luckily, Tharak has coins of the realm, and they are able to spend the night in an inn. Tharak tells the others they can return to the Hell’s Destiny the next day and perhaps buy passage back to Oerth, by serving as crewmen.


24
The four return to the docks that morning, but the Hell’s Destiny has already left. Tharak tells them he knows of someone who can perhaps help them, but he lives on the mainland, several days away. Tharak is going there anyway, and invites the Flamebringers to come along. Unfortunately, he only has enough gold to pay for his passage, and they may have to work for theirs.


25
The Flamebringers leave Ierendi aboard the Blue Velvet, Tharak as a passenger, and the others working as crew.

YEAR
MONTH
DAY
EVENT
SOURCE
579 CY
GROWFEST (G)
3
The Blue Velvet reaches Specularum, capitol of the Grand Duchy of Karameikos, and the four disembark.  CARLON, EARTHRAMUS, and NANOLTH  are discharged from their service with a small wage.  In the city, the four rent rooms at the Flying Hamhock Tavern, where they make the acquaintance of the owner, Fyodor Karamazov. DNG#13


7 After several days of bad weather, the four are finally able to leave Specularum, serving as guards for a merchant caravan.

PLANTING (4)
7
CARLON, EARTHRAMUS, and NANOLTH, along with Tharak, reach the famed Keep on the Borderlands. There Tharak introduces them to the lord of the keep, the elven warrior/mage Fingolfin, who offers to help the Flamebringers find a way back to Greyspace if they will perform a mission for him. They are asked to rescue a friend of his, the merchant Bargus Loom, from Baron Von Gorf, a bandit lord occupying a abandoned watchtower a days journey from the keep. In addition, Fingolfin offers the Flamebringers a substantial amount of gold if they end the menace of Von Gorf as well. The three companions agree, and Fingolfin tells them he will furnish them with supplies and horses, and that they will leave at dawn the next morning, joined by two of his agents. After the audience with Fingolfin, the three ask Tharak to join them on their mission, but he refuses, claiming other business. Tharak does tell them that his brother is one of the agents mentioned by Fingolfin. B2


8
CARLON, EARTHRAMUS, and NANOLTH are joined by Fingolfin’s agents: ELOOM, a halfling warrior/burglar from The Five Shires, a neighboring land; and Tharak’s brother, the ninja KIRIGI, a masked, silent human from parts unknown, with coal-black skin like Tharak. The five leave the keep on horseback.


9
HEADSGONE TOWER: CARLON, EARTHRAMUS, ELOOM, KIRIGI, and NANOLTH reach the tower before dawn, and sneak in while it’s still dark. Once in, they rescue Bargus Loom, who leaves immediately with KIRIGI, who was assigned to escort him back to the Keep. The rest of the party stays behind in the tower, where they slay Baron Von Gorf and rout his men. RV


10
On their way back to the Keep, CARLON, EARTHRAMUS, ELOOM, and NANOLTH are re-joined by Tharak [actually a slaver in disguise]. At an inopportune moment, “Tharak” takes the party by surprise and knocks them unconscious with a powerful spell, dropping his illusory disguise just before they pass out. The four are shackled, gagged, loaded into wagons, and taken overland to the kingdom of Thyatis.


24
In Thyatis, capital of the same nation, the four are auctioned off as slaves. CARLON is sold to Harfor Strongarm, a human barbarian chieftain from Zeaburg, capitol of the northern kingdom of Ostland; EARTHRAMUS to the human Orrin Devinair, head of a wealthy  Ierendian family; ELOOM to the human sorceress Calania Silverfrost of Glantri; and Nanolth to Calistus Elistes, a human merchant in Thyatis.


25
Harfor sails for Zeaburg with CARLON; Orrin sails for Ierendi with EARTHRAMUS; Calania teleports ELOOM to Glantri City, where he is forced to wear a magical slave collar and serve as her houseboy; and NANOLTH is taken by Calistus to the Arena of Thyatis, where he begins training as a gladiator under the cruel whip of the human arena master, Jubal Marcellus.

FLOCKTIME (5)
1
EARTHRAMUS arrives in Ierendi, where he is put to work tending Orrin Devinar’s vast gardens. To prevent him from using spells, Devinar has Earthramus drugged daily with a potion which renders him unable to speak.


7
CARLON arrives in Zeaburg, where he is forced to work as a scribe, translating a book of ancient Sueloise epics, which Harfor recently acquired on a raid. Carlon is given a potion to render him speechless, similar to that used on Earthramus.


21
EARTHRAMUS escapes Devinar with the help of Elthrazin, a human mage with coal-black skin, who claims to be a brother of Tharak and Kirigi. Elthrazin claims he was sent to rescue Earthramus by Almax. The two stow away on a ship bound for Specularum, the Hard Luck.


25
The Hard Luck reaches Specularum.  Elthrazin tells EARTHRAMUS to make his way to the city of Ylaruam, northeast in the midst of the Alasiyan Desert, and wait for the others to arrive.  The druid stays that night at the Flying Hamhock Tavern. [G.3.579]


26
EARTHRAMUS leaves Specularum on foot.
DAY
WEALSUN (6) 579
6.3
NANOLTH escapes the Arena of Thyatis at nightfall with the help of KIRIGI, who leaves him with a note bearing a message to meet the other Flamebringers in Ylaruam. Disguised by Kirigi as a pilgrim, Nanolth slips out of the city that night, traveling north on foot.
6.7
NANOLTH reaches the Thyatian city of Kerendas.
6.8
NANOLTH leaves Kerendas on foot.
6.10
NANOLTH reaches the Thyatian city of Biazzan. While relaxing in a tavern, he meets GILITAR, a human rogue, who recognizes Nanolth as an escaped slave by the markings from the slave collar he was forced to wear. Gilitar tells Nanolth that he’s tracking an evil priest and his war band, who are camped a few miles from town. Gilitar offers to share the war band’s gold if Nanolth will help him in eliminating them. Nanolth agrees, and the two leave Biazzan on stolen horses. Upon finding the camp, they ambush the priest and his minions, slaying them all. After looting the bodies, the pair return to Biazzan and release the stolen horses.

EARTHRAMUS reaches Selenica, a city in the Republic of Darokin, where he meets Clay of the East Woods, a half-elven ranger from Alfheim, an elven kingdom to the north.

6.11
GILITAR and NANOLTH leave Biazzan on camels bought with gold gleaned from their excursion the previous night.

EARTHRAMUS and Clay leave Selenica on stolen camels.

6.12
GILITAR and NANOLTH reach the Alasiyan Desert.
6.13
EARTHRAMUS and Clay reach the Alasiyan Desert.
6.16
GILITAR and NANOLTH reach Ylaruam, capitol of the Emirates of Ylaruam. They rent rooms at The Black Veil, a local inn.
6.18
Late at night, CARLON escapes his captors with the aid of the black-skinned warrior Helmar, who claims to be a brother of Tharak and Kirigi.

EARTHRAMUS and Clay reach Ylaruam, where they join GILITAR and NANOLTH at The Black Veil.

6.19
CARLON and Helmar leave Zeaburg early in the morning aboard the Mermaid, a merchant ship upon which they serve as crewmen in return for passage.
6.22
The Mermaid reaches the port city of Norvik, where CARLON and Helmar stay overnight. Helmar informs Carlon that he must attend to business in the west, and tells the mage to return to the Mermaid the next day and take the ship as far as the port of Soderfjord, and then to journey overland to join his comrades in Ylaruam.
6.23
CARLON leaves Norvik aboard the Mermaid.
6.26
CARLON reaches the port city of Soderfjord, capitol of the Soderfjord Jarldoms, where he befriends Drebb, a human thief.
6.27
CARLON and Drebb leave Soderfjord upon stolen horses.
DAY
RICHFEST (R) 579
2
CARLON and Drebb reach the Soderfjord city of Castellan.
3
CARLON and Drebb leave Castellan upon camels, for which they traded their stolen horses.
4
CARLON and Drebb reach the Alasiyan Desert.

DAY
REAPING (7) 579
1
CARLON and Drebb reach Ylaruan, where they join EARTHRAMUS, GILITAR, NANOLTH, and Clay at The Black Veil.
2
ELOOM escapes from the home of Calania Silverfrost with the help of Tharak. The pair buy passage on a river boat and are smuggled out of Glantri City.
3
Almax visits CARLON, EARTHRAMUS, GILITAR, NANOLTH, Clay, and Drebb in Ylaruam. The archmage tells Carlon, Earthramus, and Nanolth that he had lost track of their whereabouts when they first left Oerth. By the time he had divined their location, they had already been captured by the slaver. Unable to intervene directly at this time, Almax asked his old friend Fingolfin for aid, who sent Kirigi, Elthrazin, Tharak, and Helmar to help them escape. The archmage tells them to continue waiting in Ylaruam for another month, which should allow ample time for Eloom to arrive, because Fingolfin wants him to return to Oerth with the others.
4
ELOOM and Tharak reach Corunglain, in the Republic of Darokin.
5
ELOOM and Tharak leave Corunglain via river boat.
7
ELOOM and Tharak reach the city of Darokin, capitol of the Republic of Darokin.
8
Early that morning, before dawn, ELOOM and Tharak steal a pair of horses and leave Darokin.
15
ELOOM and Tharak reach Selenica. Tharak informs Eloom that he has business to attend to in the city, and tells the halfling to travel east, to the desert city of Ylaruam, where await his comrades. He also tells Eloom to wait a few more days after reaching Ylaruam, for his brother Elthrazin to arrive.
16
ELOOM trades his horse in for a camel, and hires on as a guard for a merchant caravan bound for Ylaruam.
19
ELOOM reaches the Alasiyan Desert.
27
ELOOM arrives in Ylaruam, and joins CARLON, EARTHRAMUS, GILITAR, NANOLTH, Clay, and Drebb at The Black Veil.
DAY
GOODMONTH (8) 579
2
Elthrazin arrives at The Black Veil in Ylaruam. He tells the Flamebringers that Almax should be there soon. Elthrazin gives Eloom a scroll with orders from Fingolfin to return to Oerth with the others and gather information on the world.
3
Almax arrives at The Black Veil.  He teleports the entire group to Specularum, and tells them to go to Minrothad, capitol of the island nation of the Minrothad Guilds.  The archmage vanishes once more, leaving the Flamebringers on their own.  The party spends that night at the Flying Hamhock Tavern. [G.3.579; 5.25.579]
4
While at the dockyards with Earthramus, Eloom, Gilitar, and Nanolth, CARLON uses a charm spell to make a local shipwright hand over his brand-new drakkar to the party. Gilitar names the ship Amroth’s Desire.  Elthrazin, Clay, and Drebb then introduce them to Algild, a ship captain and agent of Fingolfin, who offers to sail their ship to Minrothad and supply them with crew. They agree, and CARLON, EARTHRAMUS, ELOOM, GILITAR, NANOLTH, and Elthrazin leave Specularum that afternoon.  Clay and Drebb remain in Specularum.
7
Amroth’s Desire reaches Minrothad. Algild tells the party they must wait a few days for a ship capable of returning to Oerth to arrive.
10
The Hell’s Destiny arrives in Minrothad. Algild buys the party passage on the newly arrived hammership, which is scheduled to leave the next day.
11
CARLON, EARTHRAMUS, ELOOM, GILITAR, NANOLTH, and Elthrazin leave Minrothad aboard the Hell’s Destiny.  Over the next few days, the party becomes familiar with many members of the ship’s crew, including: Wade Garrett, the ship’s human captain. They also briefly encounter Weregild, the ship’s helmsman - a mysterious robed and cowled figure, who never speaks and whose face (and other body parts) remains covered.
18
The Hell’s Destiny enters a gate in Mystara’s ocean, and arrives in the Grinder in Greyspace.
20
The Hell’s Destiny reaches Oerth, and drops anchor at Eagle Crest, the estate of the elf lord Aladier, Gilitar’s mentor, near the city of Lo Reltarma on Lendore Isle. Aladier invites the passengers and crew to spend a few days recuperating at his home. Elthrazin graciously refuses, claiming business in nearby Lo Reltarma, and leaves.
26
Aladier hires the party to safely deliver a valuable tome to Felis Arn, a human sage residing in the city of Gryrax, capital of the Principality of Ulek, a nation ruled by a dwarven prince. He pays the crew of the Hell’s Destiny to fly them there.
27
CARLON, EARTHRAMUS, ELOOM, GILITAR, and NANOLTH leave Eagle Crest aboard the Hell’s Destiny.
28
The Hell’s Destiny reaches Gryrax, where the Flamebringers say farewell to the crew. The book is then delivered to Felis Arn without incident.
DAY
HARVESTER (9) 579
9.1
CARLON, EARTHRAMUS, ELOOM, GILITAR, AND NANOLTH decide to remain in Gryrax.
9.4
ELOOM BIDS the FLAMEBRINGERS FAREWELL
That morning, ELOOM leaves for the County of Ulek to gather information on halfling society in that state.  That night, a shooting star is seen far to the northeast.
9.5

Almax appears that morning in Gryrax.  He tells the Flamebringers that the shooting star is an omen predicted ages ago by the sages of the Tower of the Heavens [139], an astrological observatory located in the westernmost portion of the Drachensgrab Hills to the East [271].  He tells EARTHRAMUS, GILITAR, and NANOLTH to journey there as soon as possible to learn more of the omen.  Almax also tells them the sages may be able to consult the stars to learn more of Saldrom’s whereabouts.  The archmage informs CARLON that he has another mission for him, and the two teleport away.  EARTHRAMUS, GILITAR, and NANOLTH leave Gryrax that afternoon on horseback.

CARLON LEAVES the FLAMEBRINGERS (Enter the MYSTICAL ONE)

CARLON is teleported outside the village of Redenbop, Keoland, located in the Barony of Westgate1[see LGJ1.ibc], in the southern Good Hills [hex A5-120].  Almax instructs him to enter the village tavern and wait.  Once there, the young mage reunites with his old adventuring comrades, the gnome illusionist/ thief, SNORT, and the half-elven ranger, GOLFER [578].  The pair are part of an adventuring party consisting of Beska Miltar, a human mage; Sho-Rembo, an elven warrior; and Seeful the Unforgiving, a human priest of Boccob, the god of magic.  The party is led by a mysterious masked, hooded figure in black, known only as the MYSTICAL ONE, who appears to be a priest of Nerull or some other god of death.  That night, the party meets with Orlik, the village elder, who tells them that many villagers have disappeared at night over the past few weeks.  He feels that a nearby ruin known as the Dungeon of Pools plays a part in the troubles, and asks the group to investigate.  Orlik then relates a tale of his youth when another adventuring group went into the ruin, and only one returned, blinded.  The man’s name was Lassdon, who spent the remainder of his life in the village as a poet and storyteller [497].  Orlik ends the night by reciting Lassdon’s poem about the Dungeon of Pools.

9.6
DUNGEON OF POOLS: [Original adventure by Rob Vest]

CARLON, GOLFER, THE MYSTICAL ONE, SNORT, Beska Miltar, Seeful the Unforgiving, and Sho-Rembo discover the ruin is inhabited by a cult of Orcus, the demon prince of the undead, and that the villagers were being sacrificed and transformed into zombies.  The party destroys the cult, Beska, Seeful, and Sho-Rembo are slain, and Golfer’s nose is cut off by a wildly swinging zombie.  The survivors discover the many pools of colored water the dungeon is named for, and learn that drinking from one of them turns their skin a random color and bestows magical powers upon the drinker.  Snort turns pink and gains limited healing ability; Golfer turns brown and gains the ability to detect magic; and the Mystical One turns grey.

EARTHRAMUS, GILITAR, and NANOLTH reach the city of Havenhill, in the Principality of Ulek.

9.7
Earthramus, Gilitar, and Nanolth leave Havenhill on horseback.
9.9
Enter ALADRIN
EARTHRAMUS, GILITAR, and NANOLTH are joined on the road by ALADRIN, an elven ranger from the land of Elor on Daethnak. He also seeks the Tower of the Heavens, to learn more about the shooting star.
9.11
WHEN A STAR FALLS: [UK4, hex E4-106]
ALADRIN, EARTHRAMUS, GILITAR and NANOLTH discover the bodies of several monks from the Tower of the Heavens, who were slain by a memory web, and a curious bestiary. After killing the memory web, the Flamebringer’s minds are flooded with the memories of the slain monks. Among these memories are orders for the monks to take the bestiary to Derwyth, a druid living nearby, and ask him for information on the location of the shooting star. The party buries the bodies and decides to carry out the monks’ mission.
9.12
The party reaches Derwyth’s home, Cwm Cernant, and break bread with the druid, a bearded half elf. They give Derwyth the bestiary in return for information on the shooting star’s location. The druid invites them to spend the night at his home, as it will take him until morning to divine the star’s location.
9.13
Derwyth gives the party the estimated location for the star, a rocky area about a day’s journey away, only traversable by foot. The Flamebringers leave their horses with Derwyth and leave Cwm Cernant.
9.14
ALADRIN, EARTHRAMUS, GILITAR, and NANOLTH follow Derwyth’s directions to an ancient, hillside cavern, which is inhabited by a tribe of derro - pale, dwarf-like evil humanoids. The party discovers that the meteorite has crashed into the cavern, causing immense damage. The four defeat the surviving derro and recover the meteorite.
9.15

The party encounters and befriends a group of hunters who are camped near a great dam in the river, built by giant beavers.

9.16
The four are ambushed that night in camp by Sion, an evil shade [a servant of a renegade wizard from the Tower of the Heavens], and his shadow mastiff and pet raven. The shade is nearly slain by the party before escaping.
9.17
The Flamebringers reach the Tower of the Heavens, set upon a small island in the middle of the Jewel River. They meet the monk Hadley, of the Order of the Night Sky [168], who also works as the ferryman to the Tower. Hadley tells them that the Elder Sage of the Tower, Shalfey, has been usurped and barred in his chambers by his second-in-command, Piyarz, the Tutor, who was assisted by the pupil sages Lurg, Porro, and Cipolla. The party agrees to rescue Shalfey. They decide to pose as travelers seeking advice, and spend the night in the hostel adjacent to the Tower, run by a man named Auberge.
9.18
At dawn, Auberge informs the sages that a group of travelers seeks an audience. At noon,  ALADRIN, EARTHRAMUS, GILITAR, and NANOLTH are called to the Tower. Following Hadley’s advice from the night before, the party attacks as soon as the first sage appears. It turns out to be the pupil sage, Lurg. Lurg is slain along with his red garbed bodyguards, and eleven gnomes who guard the tower proper. They also slay a stone guardian, two monks garbed in yellow, and two more garbed in blue. Finally, they encounter the pupil sages Porro and Cipola, led by the Tutor Piyarz, defended by three monks in black. Aladrin, Gilitar, and Nanolth slay the monks and pupil sages, while Earthramus single-handedly slays Piyarz in magical combat (using a summon insects spell) after the Tutor incapacitated the rest of the party. About Piyarz’s neck, Earthramus finds an amulet depicting an eye held in a hand - similar to the one he and Nanolth discovered on Qualton of Restenford [2.12.579]. The druid takes the amulet for further research.  The Flamebringers go on to rescue Shalfey and give him the meteorite. The Elder Sage tells the party to take the meteorite to the Forge of the Kagu-Svirfnebli, a deep dwarven outpost in the Drachengrabs, and exchange the rock for four mystic tomes in their possession, which the party must bring back to Shalfey. The group spends that night in the hostel before setting out the next morning.
9.19
ALADRIN, EARTHRAMUS, GILITAR, and NANOLTH leave the Tower of the Heavens.
9.21
The party reaches the Forge of the Kagu-Svirfnebli [287]. They slay many gibberling attackers, who are mounted on tiny horses [minimals]. The gibberlings are used by the deep gnomes as slaves. The four also succeed in destroying a svirfnebli war machine which attacked them. Finally, the svirfnebli appear, and a parley takes place. The gnomes gladly agree to the exchange, giving the Flamebringers the books in return for the meteorite. The Flamebringers take the books and leave the Forge.
9.23
DESTRUCTION of the TOWER of the HEAVENS, chasing the dragons, and NANOLTH's departure

That morning, ALADRIN, EARTHRAMUS, GILITAR, and NANOLTH arrive back at the Tower of the Heavens, where they present the mystic tomes to Shalfi, who rewards them with gold, and tells Earthramus and Nanolth that their friend will soon be found in a “pit surrounded by darkness.” They bid farewell to the Elder Sage, and return to the neighboring hostel. Soon, Almax appears in their room and bids them gather their gear. The archmage then transports them in a ball of green energy to a nearby hilltop overlooking the entire region. Almax points out a rocky hillside miles away in the direction of the Forge of the Kagu-Svirfnebli. There he tells them lies the cave of two red dragons, Grisdelfawr and Pyrofenix, imprisoned in stasis in their lair (with their hoard) years ago by the Elder Sage of the Tower [504]. Suddenly, there is a large explosion from the Forge, and within moments, the dragons burst from their lair, apparently very angry. The Flamebringers and their mentor watch in awe as the winged beasts fly straight for the Tower of the Heavens and proceed to destroy it and its inhabitants. Aladrin, Gilitar, and Nanolth wonder at Almax’s inaction. Earthramus, however comes to the conclusion that the dragons must destroy the Tower in order to preserve the Balance. Almax confirms the druid’s thoughts, explaining that the mystic tomes - the Books of Prophecy - were powerful artifacts of Light and had to be destroyed because their use would tip the scales too far in Good’s favor. However, with the dragons’ release, Darkness has gained a new foothold, and it is up to the Flamebringers to return the Balance to its previous position. The five return their gaze to the dragons. After demolishing the Tower, the beasts fly off to lay waste to the surrounding region. Almax then gives Earthramus a very strange object. It looks like a fist-sized blue sphere with several sharp blades radiating from it in a circle. The archmage tells the party that it’s called the “Dragonstar,” and it will help them destroy the dragons. Upon inquiring to its use, Almax tells the Flamebringers that the Dragonstar is capable of nearly anything, but it is up to them to discover how it works. The wizard then vanishes, leaving the four alone.

The party quickly determines that the Dragonstar is meant to be thrown. Upon looking for something to throw it at, Nanolth suggests a large oak tree. Earthramus, the druid, considers throwing it at Nanolth before explaining his creed to the oblivious elf. Earthramus finds a large boulder and throws the weapon at that instead. The Dragonstar speeds from the druid’s hand and with a loud thunderclap, demolishes the boulder, before returning to Earthramus’s hand! The Flamebringers are impressed, but they still have to find the dragons. Remembering Almax’s words that the weapon is capable of nearly anything, Earthramus decides to tie a rope to the Dragonstar, and then to himself and the others. The druid then speaks to the weapon: “Dragonstar - find the dragons!”, and hurls it into the air. The results are predictable. The Dragonstar shoots into the sky, jerking the four off the ground. They fly across the Jewel River, and crash into a small patch of woods several miles away! The four gain consciousness a few hours later: broken, bruised, battered, bloody, and hanging from the tree branches. Almax appears for a few moments, laughing his ass off, before his image fades away.


The four climb to the ground, where Aladrin, Gilitar, and Nanolth berate the druid, after he heals them. Nearby, the four find three suits of armor with matching shields, apparently left for Aladrin, Gilitar, and Nanolth by Almax. The three quickly don the armor and the party exits the woods into a wide open hilly area.


The battle that follows is nothing short of magnificent, with Earthramus casting spells or hurling the Dragonstar and the others using missile weapons or engaging the beasts in melee, using the shields to protect them against the dragons’ fiery breath. Soon, Gilitar and Nanolth find themselves engaging Pyrofenix in melee, while Aladrin and Earthramus battle the airborne Grisdelfawr. Gilitar thrusts his magical longsword through Pyrofenix’s lower jaw, while Nanolth climbs upon the beast’s back and slashes at its head with Helkarax, his enchanted bastard sword. Gilitar’s blade, stuck fast in the dragon’s jaw, is ripped from his hand as Pyrofenix takes to the sky, roaring in pain. Nanolth remains atop the beast, hanging on to a handful of hair with one hand while he continues slashing with the other. Gilitar’s sword dislodges from the wounded dragon’s jaw (plunging deep into the Jewel River)as she flies back to her lair, her attacker in tow. Seeing his mate retreat, Grisdelfawr begins flying after her, only to have a wing severed by the Dragonstar. Grisdelfawr comes crashing to the ground and is quickly slain by Aladrin and the newly re-armed Gilitar.


After tending to their wounds, the three set off for the dragons' hillside lair to determine their companion’s fate.  They don’t reach the lair until well after sundown.  Weapons ready, they light a torch and cautiously enter the cave.  Therein they find a dramatic scene: Nanolth, his left leg bitten off below the knee, lays atop Pyrofenix’s belly, Helkarax plunged deep into her heart and glowing an eerie violet hue.   Hearing their approach, the exhausted elven warrior raises his head. “Earthramus,” he says, “I am... dragon slayer!”   The elf then passes out, more dead than alive.  The druid rushes to his friend’s side and exhausts the last of his healing magics, while Aladrin and Gilitar bind Nanolth’s wounds.  Together, they manage to bring the elf from the brink of death, but his condition is still critical, as he’s suffered much blood loss.  Frustrated, Earthramus begins searching through the dragons’ hoard for healing magics, to no avail.  Almax appears once more and tells the druid that there are no healing magics in the hoard, as he had already searched it, after he had given them the Dragonstar.   That was where he acquired their armor and shields.  The archmage also tells them that he had taken part of the hoard as repayment of his loan for rebuilding Flamebringer Keep [1.5-8.579], as well as some more to cover operating costs.  However, there is still a substantial amount of gold left.  He tells them that Nanolth is gravely wounded, and that he must return with the mage to Lendore Isle, where he can recuperate. Earthramus returns the Dragonstar, and he and the others bid their barely conscious friend farewell.  The druid then shows Almax the amulet found on Piyarz’s body, and asks if he knows anything, but the archmage seems uncertain as to its significance.  Almax postulates that the sage and Qualton [see 2.12.579] may have been members of a secret organization, but he’s not positive. The archmage tells them they may have to figure it out on their own, as he’s rather pressed for time.  Almax then vanishes with NANOLTH, along with the elf’s share of the hoard.

9.24
After spending the night in the dragons’ lair, ALADRIN, EARTHRAMUS, and GILITAR divide the treasure between themselves. Among the items, Aladrin finds an elven cloak and Gilitar finds a replacement for his lost sword. They load as much of the hoard as possible into Gilitar’s pouch of holding, secure the lair, and leave for Cwm Cernant to check on Derwyth and recover their horses.
9.25
The three reach the hunters’ camp they’d visited over a week earlier [9.15.579] only to find nothing but a ruin, apparently a target of Grisdelfawr and Pyrofenix’s rampage.
9.26
They leave the ruined encampment.
9.27
ALADRIN, EARTHRAMUS, and GILITAR reach Derwyth’s home. Luckily, Derwyth and his companion animals are okay. However, much to their dismay, they learn that the dragons ate their horses [see 9.23.579] while they were out grazing. That night, the Flamebringers discuss their next course of action. Earthramus tells Aladrin and Gilitar that he has spoken with Derwyth, and that they are leaving Cwm Cernant tomorrow to attend a druidic council in the central Drachensgrab Hills, where the young druid, sponsored by Derwyth, will seek admittance into his order’s enigmatic “Fifth Circle.” Earthramus explains that if he is admitted, his training could take several weeks to complete. Derwyth suggests that Aladrin and Gilitar spend the next few weeks in Highport, a rowdy city a few days away on the northern coast of the humanoid-controlled Pomarj, for some much needed rest and relaxation. He recommends they stay at an inn called the Lazy Dwarf, owned by his old friend, Ulik Goblinskinner. Earthramus asks the pair to wait there until he has completed his training, when he will join them.
9.28
The temporary breaking of the Fellowship