ZZPRIEST of CORELLON LARETHIANZZ

This is my 3E specialty priest of Corellon Larethian character class.  If you have any comments, please post them on the message board.

Game Rule Information
Alignment: CG, NG, CN
Race:  Elf, Half-Elf, Fey, Human
Hit Die: d8
Multiclass: Not required.  Aristocrat, Bard, Commoner, Expert, Fighter, Ranger, Sorcerer, Warrior, Wizard most common.
Spheres: All, Charm, Combat, Community, Creation, Guardian, Healing, Protection, Sun, Astral*, Chaos*, Summoning*

Class Skills
Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (arcana, religion) (Int), Perform (Cha), Profession (Wis), Scry (Int), Sense Motive (Wis), Speak Language, and Spellcraft (Int).

Skill Points at 1st Level: (4 + Int modifier) * 4.
Skill Points at Each Additional Level: 4 + Int modifier.

Priesthood Information
Portfolio: Elves, Magic, Arts and Crafts, Music, War
Symbol: Cresent Moon
Sex: Any
Color: Blue
Vestments: Sky-blue gossamer robes and blue cloaks embroidered with cresent moons, plus a silver cirlet engraved with one or more cresent moons.
Holy Days: Quarter moon.
Places of Worship: Areas of natural beauty featuring a special place for viewing the night sky.
Services/Rituals: Services to Corellon Larethian usually take place under the open sky (preferably under the cresent moon), and are reminiscent of an elven faire.  These unstructured events feature dancing, singing, and various other kinds of performances, as well as displays of art and craftworks.  Offerings of beautiful objects (preferably hand-crafted by the petitioner himself) are made during these festive events.
Duties: Guidance, coming of age, welfare, education (arts, crafts, warfare, magic)
Animal: None 

 
 

LEVEL
BASE
ATTACK
F
R
W
SPECIAL
0
1
2
3
4
5
6
7
8
9
1
+0
+2
+0
+2
Turn Undead, Sword Mastery
3
1
-
-
-
-
-
-
-
-
2
+1
+3
+0
+3
 
4
2
-
-
-
-
-
-
-
-
3
+2
+3
+1
+3
Foehammer
4
2
1
-
-
-
-
-
-
-
4
+3
+4
+1
+4
 
5
3
2
-
-
-
-
-
-
-
5
+3
+4
+1
+4
Blessing of Corellon
5
3
2
1
-
-
-
-
-
-
6
+4
+5
+2
+5
Elven Grace
5
3
3
2
-
-
-
-
-
-
7
+5
+5
+2
+5
 Greater Foehammer
6
4
3
2
1
-
-
-
-
-
8
+6/ +1
+6
+2
+6
Corellon’s Vengeance
6
4
3
3
2
-
-
-
-
-
9
+6/ +1
+6
+3
+6
Spider Ward
6
4
4
3
2
1
-
-
-
-
10
+7/ +2
+7
+3
+7
 
6
4
4
3
3
2
-
-
-
-
11
+8/ +3
+7
+3
+7
 
6
5
4
4
3
2
1
-
-
-
12
+9/ +4
+8
+4
+8
Spiderbane
6
5
4
4
3
3
2
-
-
-
13
+9/ +4
+8
+4
+8
 
6
5
5
4
4
3
2
1
-
-
14
+10/ +5
+9
+4
+9
 
6
5
5
4
4
3
3
2
-
-
15
+11/ +6/ +1
+9
+5
+9
 
6
5
5
5
4
4
3
2
1
-
16
+12/ +7/ +2
+10
+5
+10
 
6
5
5
5
4
4
3
3
2
-
17
+12/ +7/ +2
+10
+5
+10
 
6
5
5
5
5
4
4
3
2
1
18
+13/ +8/ +3
+11
+6
+11
 
6
5
5
5
5
4
4
3
3
2
19
+14/ +9/ +4
+11
+6
+11
 
6
5
5
5
5
5
4
4
3
3
20
+15/ +10/ +5
+12
+6
+12
 
6
5
5
5
5
5
4
4
4
4

Class Features
All of the following are class features of the priest of Corellon Larethian.

Armor and Weapon Proficiency:    All simple and martial weapons, all types of armor, all shields.

Spells:   A priest of Corellon Larethian casts divine spells.  The DC for a saving throw against a priest of Corellon Larethian’s spell is 10 + the spell’s level + the priest’s Wisdom modifier.

Deity:   A priest of Corellon Larethian devotes himself exclusively to Corellon Larethian, God of the elves, magic, art, and warfare.

Turn Undead:   Priests of Corellon Larethian can turn undead, as a cleric of the same level.  A priest of Corellon Larethian may also take the Extra Turning Feat.

Sword Mastery:   At first level, a priest of Corellon Larethian gets the Weapon Focus (longsword) feat for free.

Foehammer:   At third level, the priest of Corellon Larethian’s spells gain a +2 DC bonus when used against orcs and goblinoids (goblins, hobgoblins, and bugbears).

Blessing of Corellon:    At fifth level, the priest of Corellon Larethian gains immunity to the paralyzing touch of ghouls and ghasts, and a +1 bonus on all saving throws against other forms of paralysis.

Elven Grace:   At sixth level, the priest of Corellon gains a +2 bonus to Charisma when dealing with other elves (except for drow and valley elves).

Greater Foehammer:    At seventh level, the priest of Corellon Larethian’s spells gain a +2 DC bonus when used against drow.

Corellon’s Vengeance:    At eighth level, a priest of Corellon Larethian may use holy smite (as the paladin ability) once/ day on any orc, goblinoid, or drow foe.

Spider Ward:   At ninth level, the priest of Corellon Larethian gains immunity to all spider venoms, and a +2 bonus on saving throws against other forms of poison.

Spiderbane:   At twelfth level, a priest of Corellon Larethian may turn spiders, spider-like creatures, and outsiders serving Lolth as if they were undead.  This supernatural ability affects spiders, ettercaps, driders, and yochlol.  Drow are unaffected.

Bonus Languages:   In addition to bonus languages available by race, a priest of Corellon Larethian may also choose Elvish, Sylvan, Orcish, Celestial, Abyssal, and Infernal.


Priest of Corellon Larethian Spell List
Zero Level
Create Water
Cure Minor Wounds
Dancing Lights
Detect Magic
Detect Poison
Ghost Sound
Guidance
Light
Mage Hand
Mending
Purify Food and Drink
Read Magic
Resistance
Virtue

First Level
Bless
Bless Water
Cause Fear
Charm Person
Command
Comprehend Languages
Cure Light Woulds
Detect Evil
Detect Law
Divine Favor
Endure Elements
Entropic Shield
Faerie Fire
Magic Weapon
Nystul’s Undetectable Aura
Obscuring Mist
Protection From Evil
Protection From Law
Random Action
Remove Fear
Sanctuary
Shield of Faith

Second LevelAid
Animal messenger
Calm Emotions
Cat’s Grace
Consecrate
Cure Moderate Wounds
Delay Poison
Endurance
Enthrall
Glitterdust
Hold Person
Hypnotic Pattern
Identify
Lesser Restoration
Make Whole
Remove Paralysis
Resist Elements
Shatter
Shield Other
Silence
Sound Burst
Speak With Animals
Spiritual Weapon

Third Level
Continual Flame
Create Food and Water
Cure Serious Wounds
Daylight
Dispel Magic
Glyph of Warding
Keen Edge
Magic Circle Against Evil
Magic Circle Against Law
Magic Vestment
Obscure Object
Phantom Steed
Prayer
Protection From Elements
Remove Blindness/ Deafness
Remove Curse
Remove Disease
Searing Light
Speak With Plants
Water Breathing
Water Walk
Wind Wall

Fourth Level
Air Walk
Chaos Hammer
Cure Critical Wounds
Death Ward
Divine Power
Freedom of Movement
Greater Magic Weapon
Holy Smite
Imbue With Spell Ability
Neutralize Poison
Reincarnate
Repel Vermin
Restoration
Sending
Spell Immunity
Tongues

Fifth Level
Atonement
Break Enchantment
Commune
Dispel Evil
Dispel Law
Flame Strike
Greater Command
Hallow
Healing Circle
Raise Dead
Righteous Might
Spell Resistance
Wall of Thorns

Sixth Level
Animate Objects
Antimagic Field
Blade Barrier
Geas/ Quest
Greater Dispelling
Heal
Heroes’ Feast
Ironwood
Wind Walk
Word of Recall

Seventh Level
Control Weather
Greater Restoration
Holy Word
Power Word, Stun
Regenerate
Repulsion
Resurrection
Spell Turning
Sunbeam
Word of Chaos

Eighth Level
Cloak of Chaos
Fire Storm
Holy Aura
Mass Heal
Mind Blank
Power Word, Blind
Protection From Spells
Sunburst

Ninth Level
Miracle
Mordenkainen’s Disjunction
Power Word, Kill
Prismatic Sphere
Storm Of  Vengeance
True Resurrection


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