Numerical  Modeling: Including Air Resistance

Counts the same as one lab grade.

Many physical problems cannot be solved by plugging numbers into an equation. This is the case when air resistance acts on a projectile; there is no longer an equation which gives you the location of the projectile at a given time like there is for the case with no friction. Since friction acts along the entire path the effects must be factored in at each split second of the trip. One way to do this is a computer program which can iterate the effects of friction over many time steps. A simpler way is to us a spreadsheet where each cell of the spreadsheet factors in the friction effects and calculates where the projectile is for the next time interval.

In this exercise you will use a spreadsheet to find out what happens to a projectile when air resistance is included. You may work in groups of three but: There will quiz questions on this material so be sure everyone in the group knows how to run the spreadsheet. Be sure to read the section on numerical modeling in your text book.

Directions for getting started

Download the Excel spreadsheet (or construct your own as shown in the three figures below) and answer the questions at the bottom of this page in your report. (NOTE: if you are on a computer on campus (in the micro-labs; CV-028, CV-112, or KV-207) and the computer asks you which application you want to use, choose 'Browse' and then choose Microsoft Excel.

Hints for using a spreadsheet:

Figure one; the formulas for the first few columns:

Figure two; the formulas for the last few columns:

Figure three; the numbers for all columns in the first few rows:

Your report should include a discussion of each of the following:

Do not print out the numbers in the spreadsheet! Turn in a verbal description of your results and a few sample graphs to make your point.
  1. Test the spreadsheet for the case where the friction coefficient is 0: Click on the box  H2, change the number to 0.0 and type the 'enter' key. Record the value of x, vy and vx when y is zero (or as close to y = 0 as you can get- this will be approximately cells B1000 for x, D1000 for vx, and E1000 for vy). Show a calculation of what the answers should be using the usual kinematic equations from you book with the time value for y = 0 (approximatley box A1000) as the time. How do the spreadsheet values compare (rel. error) with your calculated values (Note- your x, vy and vx values from the spreadsheet may not be exactly the same as the calculated values if the spreadsheet doesn't have a y value of exactly 0- pick the values when y is closest to 0)?
  2. Now change the coefficient to 0.0055. How do the spreadsheet values for x, vy and vx comapare with a calculation of those values when y = 0?
  3. Run the spreadsheet for several different initial speeds (box H8) and several different angles (box H11) with a constant friction coefficient (try 0.0055). Describe the graph of x vs y position for several of these cases (the graph is already constructed in the version you downloaded).
  4. What differences in range do you see as speed is increased with the same angle? (Range is the x value when y = 0.)
  5. What differences in range do you see as angle is increased with the same speed?
  6. How are your last two answers different from the case of no friction?
  7. Run the spreadsheet for several different friction coefficients with a constant speed and angle. What differences do you see as the friction coefficient is increased with constant initial speed and angle?
  8. An angle of 45 degrees gives the greatist range in the case where there is no friction. Is the angle which gives the greatest range in the case with friction greater, less than or equal to 45 degrees? Turn in two or three graphs of x vs y position to prove your answer.

Extra Credit:


Return to the IUS Physics Top Page.
Contact Kyle Forinash, for comments/suggestions/corrections.