Chapter 6 - Considering Objects
6.1 What is OO?
6.2 The OO Development Process
6.3 Use Cases
6.4 Representing OO: An Example using UML
6.5 OO System Design
6.6 OO Program Design
6.7 OO Measurement
6.8 Information System Example
6.9 Real-Time Example
6.10 What this Chapter Means for You
6.11 What this Chapter Means for Your Development Team
6.12 What this Chapter Means for Researchers
6.13 Term Project