Chapter 6 - Considering Objects

    6.1  What is OO?

    6.2  The OO Development Process

    6.3  Use Cases

    6.4  Representing OO: An Example using UML

    6.5  OO System Design

    6.6  OO Program Design

    6.7  OO Measurement

    6.8  Information System Example

    6.9 Real-Time Example

    6.10 What this Chapter Means for You   

    6.11 What this Chapter Means for Your Development Team

    6.12 What this Chapter Means for Researchers

    6.13 Term Project