N341 - Chapter 7 Site Structure and Prototyping

Modified

Overview 

Prototyping is one method for constructing and testing a design before incurring the high cost of programming. Paper prototyped Web sites (as presented in the DVD video) can be user tested with no programming and can reveal design flaws early, before a large investment in programming.

The class project will serve as an example for developing a site structure (how pages are connected) and prototyping pages.

Project Site Structure

Prototyping

Exercise 1

Below are four Welcome pages to the stock trading site.

  1. Which has the highest fidelity? the lowest?
  2. What are some of the affordances?
  3. How would you rate the Welcome pages based on usability?
    • preference
    • performance (your estimate)

1.

 

2.
3.

4.

 

Exercise 2

  1. Print five copies of a blank browser page.
  2. Write your name and sketch a Welcome page prototype following the site design diagram at right.
  3. On the prototype, rate the following on a scale of 1-10 (1=lowest, 10=highest):
    1. Fidelity
    2. Affordance
    3. Usability
      • Preference
      • Performance

Account access - Traders must have access to their account before they can perform trading.

Exercise 3

  1. On a blank page, sketch an Account Access page prototype. Use the diagram to determine page links. Include links to Welcome, Register, Login and Logout.
  2. You should now have two pages: a Welcome and Account Access page.
  3. Test on a user that the task of accessing the Account Access page from the Welcome page can be completed using the prototype. Take turns with the user playing the roles of computer and user.
  4. What issues were discovered?
  5. Did the user offer any suggestions?
  6. From the test, what can be done to improve the interface?

Register - Four pieces of information must be obtained from the trader before they can perform trading:

  1. Credit card number.
  2. Amount of money to transfer from the credit card into the trading account.
  3. Trader account identification
  4. Account password

Exercise 4

  1. On a blank page, sketch a Register page prototype to collect the information. Use the diagram to determine page links. Include links to Welcome, Register, Login and Logout.
  2. You should now have three pages: a Welcome, Register and Account Access page.
  3. Test on a user that the task of providing the registration information can be completed starting from the Welcome page.
  4. Test on a user that the task of accessing the Account Access page from the Welcome page can be completed using the prototype.
  5. What issues were discovered?
  6. Did the user offer any suggestions?
  7. From the test, what can be done to improve the interface?

Login - Two pieces of information must be obtained from the trader before they can be allowed to access their account:

  1. Trader account identification
  2. Account password

Exercise 5

  1. On a blank page, sketch a Login page prototype to collect the information. Use the diagram to determine page links. Include links to Welcome, Register, Login and Logout.
  2. You should now have four pages: a Welcome, Register, Login and Account Access page.
  3. Test on a user that the task of providing the login information can be completed starting from the Welcome page.
  4. Test on a user that the task of accessing the Account Access page from the Welcome page can be completed using the prototype.
  5. What issues were discovered?
  6. Did the user offer any suggestions?
  7. From the test, what can be done to improve the interface?