The course is about digital design. That is the design of circuits used in contemporary digital devices such as computers. Digital devices can be roughly divided between combinational and sequential circuits. Combinational circuits produce an output for some combination of inputs and have no memory of previous states of the circuit. A password recognizer could be built as a combinational circuit. Sequential circuits have memory of previous circuit states (usually just the one preceding state) so that the output depends upon the inputs and the previous state. Examples are a combination lock as a series of password recognizers or a computer CPU.
An important element of digital design is to implement or build the device to test the design. Generally, two approaches are taken in this course. One is the older, graphical method using logic symbols and connections to describe the design and construction for hand wiring of devices. A more recent approach common to industry uses the computer as a tool to develop and test a description of the design given in a hardware language program of the circuit. The design can then be simulated on the computer and, when verified, can then be stored into a large, general circuit. Both methods are relevant but, because of the time required to hand design and construct circuits in the traditional way and the lack of scalability, computer aided methods will be used almost exclusively.
Design Steps for Combinational Circuits
Standard digital design steps for combinational circuits are listed
below for both traditional and current methods. Note that generally, the
analysis and design methods are the same. The primary difference being
in how the design is constructed (beginning at Step 5), whether wired from
discrete devices or programmed into a single, general device.
| Traditional | Current |
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| 1. Suppose we are to design a circuit to control a single LIGHT from two switches, A and B. Whenever a single switch is UP the light should be ON, otherwise the LIGHT should be OFF. Another way to look at the problem is: if A and B are in the same position (equal) the light is OFF else the light is ON. | ||||||||
2. The same switch and light data can be listed in a truth table in
several equivalent forms.
A B |LIGHT A B| LIGHT A B | LIGHT Down Down| OFF F F| F 0 0 | 0 Down Up | ON F T| T 0 1 | 1 Up Down| ON T F| T 1 0 | 1 Up Up | OFF T T| F 1 1 | 0 |
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| 3. A design solution in the form of a sum of products
is extracted directly from the truth table:
LIGHT = A' AND B OR A AND B' |
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| 4. The solution expression, in this case, cannot be simplified but
is equivalent to the Exclusive OR of A and B, that is:
LIGHT = A' AND B OR A AND B' = A XOR B |
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